/* file: player.bin */ #define PLAYER_LEN 221 #ifdef LOCAL const unsigned char player[] = { 0xf3, 0x31, 0x00, 0x00, 0xfb, 0x21, 0x00, 0x7d, 0x22, 0xe2, 0x50, 0x21, 0x00, 0xfe, 0x36, 0xfd, 0x5d, 0x54, 0x13, 0x01, 0x01, 0x01, 0xed, 0xb0, 0x3e, 0xfe, 0xed, 0x47, 0xed, 0x5e, 0x21, 0xfd, 0xfd, 0x11, 0x41, 0x50, 0x3e, 0xc3, 0x77, 0x23, 0x73, 0x23, 0x72, 0xfb, 0x3a, 0xff, 0x7c, 0x6f, 0xcd, 0x60, 0x50, 0x3a, 0xdd, 0x50, 0xb7, 0x20, 0xfa, 0x76, 0x76, 0x76, 0x76, 0xd3, 0xff, 0xf3, 0x76, 0x08, 0xe5, 0xdd, 0xe5, 0xfd, 0xe5, 0xc5, 0xd5, 0xcd, 0x84, 0x50, 0xd1, 0xc1, 0xfd, 0xe1, 0xdd, 0xe1, 0xe1, 0x08, 0xfb, 0xc9, 0xf3, 0x22, 0xe2, 0x50, 0xaf, 0x32, 0xdd, 0x50, 0xfb, 0xc9, 0xf3, 0x7d, 0xcd, 0x67, 0x50, 0xfb, 0xc9, 0x32, 0xdd, 0x50, 0xb7, 0xc8, 0x3d, 0x2a, 0xe2, 0x50, 0x4d, 0x44, 0x26, 0x00, 0x6f, 0x54, 0x5d, 0x29, 0x29, 0x19, 0x09, 0x11, 0xdd, 0x50, 0x01, 0x05, 0x00, 0xed, 0xb0, 0xc9, 0x3a, 0xdd, 0x50, 0xb7, 0xc8, 0x3d, 0x28, 0x18, 0x3d, 0xc0, 0x3a, 0xdf, 0x50, 0x57, 0x06, 0x00, 0xcd, 0xc8, 0x50, 0xe6, 0x10, 0xd3, 0xfe, 0x4a, 0x05, 0x28, 0x18, 0x0d, 0x20, 0xfa, 0x18, 0xf0, 0x3a, 0xdf, 0x50, 0x57, 0xaf, 0x47, 0xd3, 0xfe, 0xee, 0x10, 0x4a, 0x05, 0x28, 0x05, 0x0d, 0x20, 0xfa, 0x18, 0xf3, 0x3a, 0xe1, 0x50, 0x21, 0xde, 0x50, 0x35, 0x28, 0xa7, 0x3a, 0xe0, 0x50, 0x82, 0x32, 0xdf, 0x50, 0xc9, 0x21, 0xa1, 0xf3, 0x7c, 0x1f, 0x7d, 0x1f, 0xac, 0x67, 0x7d, 0x1f, 0x7c, 0x1f, 0xad, 0x6f, 0xac, 0x67, 0x22, 0xc9, 0x50, 0xc9 }; #else extern const unsigned char player[]; #endif