// sfxed for beeper engine // Copyright (C) 2021 by Juan J. Martinez // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #ifndef _SFX_H #define _SFX_H #include struct beeper_sfx { //uint8_t type; int type; // for the combo uint8_t frames; uint8_t freq; uint8_t slide; uint8_t next; char name[9]; }; typedef struct beeper_sfx BeeperSfx; int load_sfx(char *filename, BeeperSfx *table, uint8_t n); int save_sfx(char *filename, BeeperSfx *table, uint8_t n); int export_sfx(char *filename, BeeperSfx *table, uint8_t n); int play_sfx(uint8_t index, BeeperSfx *table, uint8_t n); #endif //_SFX_H