From f90846d5a7a82573f85a58306c7b866baef95703 Mon Sep 17 00:00:00 2001 From: "Juan J. Martinez" Date: Thu, 8 Jun 2023 08:01:02 +0100 Subject: Use a rectangle struct --- src/main.c | 14 +++++++------- src/vga.c | 8 ++++---- src/vga.h | 9 ++++++++- 3 files changed, 19 insertions(+), 12 deletions(-) diff --git a/src/main.c b/src/main.c index 88e2e98..c0e7dc3 100644 --- a/src/main.c +++ b/src/main.c @@ -33,26 +33,26 @@ int main(int argc, char *argv[]) blit_update(); uint8_t bg[24 * 24] = { 0 }; - uint16_t x = 10, y = 10; + Rect dst = { 10, 10, 24, 24 }; int8_t ix = 1, iy = 1; uint8_t c = 0; while (!keys[KEY_ESC]) { // erase - blit(bg, x, y, 24, 24); + blit(bg, &dst); - x += ix; - y += iy; + dst.x += ix; + dst.y += iy; - if (x >= 320 - 24 || x == 0) + if (dst.x >= 320 - 24 || dst.x == 0) { ix *= -1; c = (c + 1) % 15; blit_erase(c); memset(bg, c, 24 * 24); } - if (y >= 200 - 24 || y == 0) + if (dst.y >= 200 - 24 || dst.y == 0) { iy *= -1; c = (c + 1) % 15; @@ -61,7 +61,7 @@ int main(int argc, char *argv[]) } // draw - blit(binary_sprites_start, x, y, 24, 24); + blit(binary_sprites_start, &dst); wait_vsync(); blit_update(); diff --git a/src/vga.c b/src/vga.c index a408f71..6665c79 100644 --- a/src/vga.c +++ b/src/vga.c @@ -44,12 +44,12 @@ void set_palette(const uint8_t *palette) outportb(0x3c9, palette[i] >> 2); } -void blit(const uint8_t *src, uint16_t x, uint16_t y, uint16_t w, uint16_t h) +void blit(const uint8_t *sprite, const Rect *dst) { - for (int32_t j = y * 320; j < (y + h) * 320; j += 320) - for (int16_t i = x; i < x + w; i++) + for (int32_t j = dst->y * 320; j < (dst->y + dst->h) * 320; j += 320) + for (int16_t i = dst->x; i < dst->x + dst->w; i++) { - uint8_t b = *src++; + uint8_t b = *sprite++; /* transparent */ if (b == TRANSPARENT) diff --git a/src/vga.h b/src/vga.h index ef183ca..a185974 100644 --- a/src/vga.h +++ b/src/vga.h @@ -4,6 +4,13 @@ /* palette index to be used as transparent color */ #define TRANSPARENT 16 +typedef struct { + uint16_t x; + uint16_t y; + uint16_t w; + uint16_t h; +} Rect; + uint8_t open_framebuffer(); void close_framebuffer(); @@ -13,7 +20,7 @@ void wait_vsync(); /* the palette is expected to be 8 bit per color, and will be converted to VGA's 6 bit per color */ void set_palette(const uint8_t *palette); -void blit(const uint8_t *src, uint16_t x, uint16_t y, uint16_t w, uint16_t h); +void blit(const uint8_t *sprite, const Rect *dst); void blit_erase(uint8_t c); void blit_update(); -- cgit v1.2.3