From 55a4aed50112c06991d1dbb6199248bb4083c6a9 Mon Sep 17 00:00:00 2001 From: "Juan J. Martinez" Date: Fri, 7 Jul 2023 07:21:18 +0100 Subject: Prevent Mr Bones to get stuck turning when can't reach the player --- src/bones.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/bones.c') diff --git a/src/bones.c b/src/bones.c index f5d7f42..8891534 100644 --- a/src/bones.c +++ b/src/bones.c @@ -33,7 +33,7 @@ void bones_init(Entity *e) void bones_update(Entity *e) { - if (abs(player_y() - e->y) < 8) + if (abs(player_y() - e->y) < 8 && e->flags < ENEMY_JUMP_DELAY) { if (player_x() > e->x && e->dir != DIR_RIGHT) e->dir = DIR_RIGHT; -- cgit v1.2.3