From 2fbdf974338bde8576efdae40a819a76b2391033 Mon Sep 17 00:00:00 2001 From: "Juan J. Martinez" Date: Sun, 5 Nov 2023 11:22:55 +0000 Subject: Initial import of the open source release --- src/et_vampire.c | 83 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 src/et_vampire.c (limited to 'src/et_vampire.c') diff --git a/src/et_vampire.c b/src/et_vampire.c new file mode 100644 index 0000000..eb62699 --- /dev/null +++ b/src/et_vampire.c @@ -0,0 +1,83 @@ +/* + Kitsune's Curse + Copyright (C) 2020-2023 Juan J. Martinez + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + */ +#include "splib.h" +#include "main.h" + +#include "maps.h" + +// generated +#include "vampire.h" + +#include "entities.h" +#include "et_vampire.h" +#include "et_player.h" + +void draw_vampire() +{ + put_sprite4(vampire[player_frames[*it_frame]], *it_x, *it_y, 2, 0); + erase_sprite(*it_ox, *it_oy, 2); +} + +void update_vampire() +{ + // waiting + if (*it_frame == 4) + { + if (!magic && py > *it_y && abs_sub(*it_x, px) < 16 && abs_sub(*it_y, py) < 48) + *it_frame = 0; + else + return; + } + + if ((*it_delay)++) + { + *it_delay = 0; + if (++(*it_frame) > WALK_CYCLE) + *it_frame = 0; + } + + // don't chase the player if dead + if (!life) + return; + + if (*it_x > px && !is_map_blocked(*it_x - 1, *it_y + 8)) + *it_x -= 1; + if (*it_x < px && !is_map_blocked(*it_x + 8, *it_y + 8)) + *it_x += 1; + + if (*it_extra) + { + --(*it_extra); + if (*it_y && !is_map_blocked(*it_x + 4, *it_y - 1)) + *it_y -= 1; + } + else + if (abs_sub(*it_x, px) < 64) + { + if (*it_y > py && !is_map_blocked(*it_x + 4, *it_y - 1)) + *it_y -= 2; + if (*it_y < py && !is_map_blocked(*it_x + 4, *it_y + 16)) + *it_y += 2; + } + + if (check_for_player(16)) + { + player_hit(1); + *it_extra = WAS_HIT << 1; + } +} -- cgit v1.2.3