#ifndef __PLW_H #define __PLW_H #include void PLW_Init(uint8_t *song, uint8_t sub_song); void PLW_Play(); void PLW_Stop(); void PLW_InitSoundEffects(uint8_t *effects) __z88dk_fastcall; void PLW_PlaySoundEffect(uint8_t effect_no, uint8_t chan, uint8_t inv_vol); uint8_t PLW_IsSoundEffectOn(uint8_t chan) __z88dk_fastcall; // play sound effect with priority void PLW_PlaySoundEffectP(uint8_t efx_no) __z88dk_fastcall; #define EFX_CHANNEL 2 #endif // __PLW_H