/* Kitsune's Curse Copyright (C) 2020-2023 Juan J. Martinez This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _SOUND_H #define _SOUND_H #include enum effect_number { EFX_NONE = 0, EFX_HIT, EFX_SPIDER, EFX_ONI, EFX_TICK, EFX_DOOR, EFX_MAGIC, EFX_PICKUP, EFX_DAMAGE, EFX_DEATH, EFX_SPLASH, }; enum song_number { SONG_SILENCE = 0, SONG_SPLIT, SONG_INGAME, }; enum song_pak_number { SONG_INTRO = 0, SONG_MENU, SONG_GAMEOVER, }; extern uint8_t songs[]; extern uint8_t effects[]; #endif // _SOUND_H