From a503735292c3835ff9b09c43753d1532525e2fe0 Mon Sep 17 00:00:00 2001 From: "Juan J. Martinez" Date: Tue, 2 Jan 2024 19:00:22 +0000 Subject: Addded AGD/MAGD --- README.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'README.md') diff --git a/README.md b/README.md index 9b3e937..9b45012 100644 --- a/README.md +++ b/README.md @@ -54,6 +54,8 @@ Do you have a link that could be included here? Please let us know! * [Programming at MSX.org](https://www.msx.org/wiki/Category:Programming): the programming section on the MSX Resource Center. * [Assembly Language for the ZX Spectrum](http://www.breakintoprogram.co.uk/programming/assembly-language): resources by Dean Belfield. * [MT Engine MK2 for the ZX Spectrum](https://github.com/mojontwins/MK2): a framework composed by a modular engine coded in C and a powerful toolchain to make games for the ZX Spectrum. +* [Arcade Game Designer](https://jonathan-cauldwell.itch.io/arcade-game-designer): a tool for creating ZX Spectrum and Amstrad CPC 464 games. +* [Multi-Platform Arcade Game Designer](https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer): a newer version of AGD, supporting the ZX Spectrum, MSX, Amstrad CPC, BBC Model B, Dragon 32/64, Acorn Atom, Enterprise and VZ200 with more on the way! * [CPCTelera](http://lronaldo.github.io/cpctelera/): an integrated development framework for creating Amstrad CPC games. * [MK1 for CPC](https://github.com/mojontwins/MK1_Pestecera): a port of the MK1 framework from the ZX Spectrum to the Amstrad CPC. * [NESdev Wiki](https://www.nesdev.org/wiki/Nesdev_Wiki): the source for all your NES programming needs. -- cgit v1.2.3