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|
; UCLZ80: -*- asm -*-
; 2bunpack: unpack data compressed with M.F.X.J. Oberhumer''s
; UCL/2B algorithm. Decompressor for Z80 (c) 2000 Adam D. Moss
; <adam@foxbox.org> <adam@gimp.org> - All rights reserved
;
; Version 0.99-beta2: 2000-10-25
; ** COMMENTS, FIXES ETC ARE WELCOMED ** + If you use this, I''d love to hear.
;
; Permission is hereby granted, free of #0xcarge, to any person obtaining a
; copy of this software and associated documentation files (the "Software"),
; to deal in the Software without restriction, including without limitation
; the rights to use, copy, modify, merge, publish, distribute, sublicense,
; and/or sell copies of the Software, and to permit persons to whom the
; Software is furnished to do so, subject to the following conditions:
;
; The above copyright notice and this permission notice shall be included
; in all copies or substantial portions of the Software.
;
; THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
; OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
; FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
; THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
; IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
; CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
;
; (In laymans'' terms this code is essentially public domain.)
;
; Latest versions and docs, plus pointers to associated utilities and
; M.F.X.J. Oberhumer''s *compressor* for UCL/2B streams are always
; available from the UCLZ80 home page:
; <http://www.foxbox.org/adam/code/uclz80/>
;
;
; UPDATE: http://icculus.org/~aspirin/uclz80/
;
; RELEASE HISTORY:
; v0.99-beta2: 2000-10-25: Rearrangement, comments, public release
; v0.99-beta1: 2000-07-30: Optimizations, comments and fixes
; v0.50 : 2000-07-22: Initial version
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Assembly syntax compatible with ZMAC and ASL cross-assemblers.
; Undocumented Z80 instructions have been inserted in byte form.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; CALL:
; L2bunpack
; INPUTS:
; bc = PACKED DATA SOURCE ADDRESS
; de = UNPACKED DATA DESTINATION ADDRESS
; STACK USAGE:
; 2 bytes excluding call overhead
; REGISTER USAGE:
; leaves IY, IXH and all alternative registers intact
; SIZE:
; 245 bytes
;
; NOTES:
; ''In-place'' unpacking of overlapping src/dest is also supported;
; use external utility to find the maximum overlap for a given
; block of data ((UNPACKED_SIZE - n) where n is usually around 7-10
; bytes).
;
; No #0xcecking of data integrity is performed by this unpacker.
;
; The length of the unpacked data is implicit in the packed stream;
; you should know in advance the length to whi#0xc a given compressed
; stream unpacks (ie. from out-of-band metadata), to provide enough
; space in the destination memory area.
.globl _ucl_uncompress
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; loops taken out of line
L2bloop1_0: ; DON''T CALL HERE, these functions are just here for JR-locality
;;;; bb = *src, src++
ld a, (bc) ; get *src
inc bc ; src++
scf
rla ; ADM: could use undoc''d SLL
.db #0x0DD,#0x6F ; LD IXL,A
jr C, L2bloop1_work ; we carried, do the work -ADM:GetStats
jp L2bloop1_end ; otherwise drop out
L2bloop2a_0:
;;;; bb = *src, src++
ld a, (bc) ; get *src
inc bc ; src++
scf
rla ; ADM: could use undoc''d SLL
.db #0x0DD,#0x6F ; LD IXL,A
jr NC, L2bloop2a_skip_set
jp L2bloop2a_set
L2bloop2b_0:
;;;; bb = *src, src++
ld a, (bc) ; get *src
inc bc ; src++
scf
rla ; ADM: could use undoc''d SLL
.db #0x0DD,#0x6F ; LD IXL,A
jr C, L2bloop2b_end ; if !bit then end loop
jp L2bloop2a ; if bit then restart big loop
L2bjmp3_0:
;;;; bb = *src, src++
ld a, (bc) ; get *src
inc bc ; src++
scf
rla ; ADM: could use undoc''d SLL
.db #0x0DD,#0x6F ; LD IXL,A
jp L2bjmp3_r
L2b_term: ; springboard placed here to be within JR r#0xeac
jp L2b_end
;;;
;;; my EP
_ucl_uncompress::
ld ix, #2
add ix, sp
ld c, (ix)
ld b, 1(ix)
ld e, 2(ix)
ld d, 3(ix)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; CALL HERE:
L2bunpack:
; init variables
.db #0x0DD,#0x2E,#0x00 ; LD IXL, 0; bit-bucket lives in IXL
ld hl, #0x1
ld (prev_doffset), hl
L2bmain:
L2bloop1: ;;;; while nextbit()==1 *dest++ = *src++;
;;;; CF = nextbit()
.db #0x0DD,#0x7D ; LD A, IXL
add a, a
jr Z, L2bloop1_0 ; ran out of bits: load new byte
.db #0x0DD,#0x6F ; LD IXL,A
; bit now in C flag
jr NC, L2bloop1_end ; nextbit()==0, end loop ; STAT
L2bloop1_work:
; nextbit() == 1, so *dest++ = *src++;
ld a, (bc)
ld (de), a
inc de
inc bc
jp L2bloop1
L2bloop1_end:
ld hl, #0x1 ;; doffset = 1
; doffset lives in HL until further notice!
L2bloop2a:
add hl, hl
jr C, L2b_term ; terminator found. ; STAT
;;;; CF = nextbit()
.db #0x0DD,#0x7D ; LD A, IXL
add a, a
jr Z, L2bloop2a_0 ; ran out of bits: load new byte
.db #0x0DD,#0x6F ; LD IXL,A
; bit now in C flag
jr NC, L2bloop2a_skip_set ; STAT
L2bloop2a_set:
inc hl ;; doffset++
L2bloop2a_skip_set:
;;;; CF = nextbit()
.db #0x0DD,#0x7D ; LD A, IXL
add a, a
jr Z, L2bloop2b_0 ; ran out of bits: load new byte
.db #0x0DD,#0x6F ; LD IXL,A
; bit now in C flag
jr NC, L2bloop2a ; if nextbit() loop again ; STAT
L2bloop2b_end:
ld a, l
sub #0x2
or h
jr NZ, L2bjmp3 ; doffset != 2 then jump ; STAT
ld hl, (prev_doffset) ;; doffset = prev_doffset
jp L2bjmp3_end
L2bjmp3:
dec l
dec l
dec l ; hl is doffset again
ld h, l ; *=256, now put something in l
ld a, (bc)
inc bc ;; ilen++
ld l, a
inc hl ;; doffset++
ld (prev_doffset),hl
L2bjmp3_end:
ld (doffset),hl
; doffset committed to memory.
;;;; CF = nextbit()
.db #0x0DD,#0x7D ; LD A, IXL
add a, a
jr Z, L2bjmp3_0 ; ran out of bits: load new byte
.db #0x0DD,#0x6F ; LD IXL,A
L2bjmp3_r:
; bit now in C flag
ld hl, #0x0
jp NC, L2bjmp3_skipset ; STAT
ld l, #0x2 ;; movlen = 1, movlen *= 2
L2bjmp3_skipset:
;;;; CF = nextbit()
.db #0x0DD,#0x7D ; LD A, IXL
add a, a
jr Z, L2bjmp4_0 ; ran out of bits: load new byte
.db #0x0DD,#0x6F ; LD IXL,A
; bit now in C flag
jr NC, L2bjmp4_zero ; STAT
L2bjmp4_nonzero:
; movlen in HL (well, only low 2 L bits have stuff)
inc hl
L2bjmp4_zero:
xor a
or l ; movlen == 0?
jr NZ, L2bjmp8_movlen_nonzero ; STAT
; so movlen == 0
inc l ;; movlen = 1
L2bloop6:
add hl, hl ;; movlen *= 2
;;;; CF = nextbit()
.db #0x0DD,#0x7D ; LD A, IXL
add a, a
jr Z, L2bloop6_0 ; ran out of bits: load new byte
.db #0x0DD,#0x6F ; LD IXL,A
; bit now in C flag
jr NC, L2bloop6_zero ; STAT
L2bloop6_nonzero:
inc hl;(hl)
L2bloop6_zero:
;;;; CF = nextbit()
.db #0x0DD,#0x7D ; LD A, IXL
add a, a
jr Z, L2bloop7_0 ; ran out of bits: load new byte
.db #0x0DD,#0x6F ; LD IXL,A
; bit now in C flag
jr NC, L2bloop6 ; go around loop again ; STAT
L2bloop7_nonzero:
; !!nextbit(), loop broken
inc hl
inc hl
L2bjmp8_movlen_nonzero:
L2bjmp8a_0d00_compare:
push bc
ld bc, (doffset) ;20
xor a, a ;4
sub a, c ;4
ld a, #0x0D ;7
sbc a, b ;4 == 42
jp NC, L2bjmp9_noadd ; STAT
; so (doffset > #0x0d00)
inc hl ;; movlen++
L2bjmp9_noadd:
; movlen is in HL
; reshuffle registers to be LDIR-friendly
;want dest (de) in de
;want src (de-doffset) in hl
;want movlen (hl) in bc
ld b, h ;4
ld c, l ;4
ld hl, (doffset) ;20
ld a, e ;4
sub l ;4
ld l, a ;4
ld a, d ;4
sbc a, h ;4
ld h, a ;4 == 52
; done shuffling.
ldi
inc bc
ldir
pop bc
jp L2bmain
L2b_end:
; ld a, 4 ;DEBUG
; out (254), a ;DEBUG
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; out-of-line jumps
L2bloop7_0:
;;;; bb = *src, src++
ld a, (bc) ; get *src
inc bc ; src++
scf
rla ; ADM: could use undoc''d SLL
.db #0x0DD,#0x6F ; LD IXL,A
jr NC, L2bloop6
jp L2bloop7_nonzero
L2bloop6_0:
;;;; bb = *src, src++
ld a, (bc) ; get *src
inc bc ; src++
scf
rla ; ADM: could use undoc''d SLL
.db #0x0DD,#0x6F ; LD IXL,A
jr NC, L2bloop6_zero
jp L2bloop6_nonzero
L2bjmp4_0:
;;;; bb = *src, src++
ld a, (bc) ; get *src
inc bc ; src++
scf
rla ; ADM: could use undoc''d SLL
.db #0x0DD,#0x6F ; LD IXL,A
jr NC, L2bjmp4_zero
jp L2bjmp4_nonzero
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
prev_doffset: .dw #0x0000
doffset: .dw #0x0000
L2b_unpack_ENDSYMBOL:
|