From 9ffa3f57067598acfbe5196a4452b225ab295b83 Mon Sep 17 00:00:00 2001 From: "Juan J. Martinez" Date: Wed, 19 Apr 2023 23:16:22 +0100 Subject: Added "runner" enemy --- src/Game/Entities.hs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/Game/Entities.hs') diff --git a/src/Game/Entities.hs b/src/Game/Entities.hs index 25a7184..a0c596d 100644 --- a/src/Game/Entities.hs +++ b/src/Game/Entities.hs @@ -25,6 +25,7 @@ import Game.Entities.Exit import Game.Entities.Pickup import Game.Entities.Player import Game.Entities.Robot +import Game.Entities.Runner import Game.Entities.Shooter import Game.Entities.Slime import Game.Entities.Types @@ -49,6 +50,7 @@ mkEntities sprites m controls = do toEntity playerRef (M.SlimeEntity x y d) = mkSlime sprites x y d (collision playerRef 16) (M.isBlocked m) toEntity playerRef (M.RobotEntity x y d) = mkRobot sprites x y d (collision playerRef 24) (M.isBlocked m) toEntity playerRef (M.ShooterEntity x y d) = mkShooter sprites x y d (collision playerRef 24) (inLine playerRef 24) (M.isBlocked m) (collision playerRef 8) + toEntity playerRef (M.RunnerEntity x y d) = mkRunner sprites x y d (collision playerRef 24) (M.isBlocked m) toEntity playerRef (M.BatteryEntity x y) = mkBattery sprites x y (collision playerRef 16) toEntity _ (M.PlayerEntity _ _) = error "Player already processed" -- cgit v1.2.3