From a8091dc3c82a4d646e84b356c46319ba54847ce0 Mon Sep 17 00:00:00 2001 From: "Juan J. Martinez" Date: Tue, 23 May 2023 21:54:53 +0100 Subject: Add deadly tiles in the blocked layer Currently supported by enemies. --- src/Game/Entities.hs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Game/Entities.hs') diff --git a/src/Game/Entities.hs b/src/Game/Entities.hs index 578bf51..bea6e33 100644 --- a/src/Game/Entities.hs +++ b/src/Game/Entities.hs @@ -51,8 +51,8 @@ mkEntities sprites m controls = do toEntity playerRef (M.SlimeEntity x y d) = mkSlime sprites x y d (collision playerRef 16) (M.isBlocked m) toEntity playerRef (M.RobotEntity x y d) = mkRobot sprites x y d (collision playerRef 24) (M.isBlocked m) toEntity playerRef (M.ShooterEntity x y d) = mkShooter sprites x y d (collision playerRef 24) (inLine playerRef 24) (M.isBlocked m) (collision playerRef 8) - toEntity playerRef (M.RunnerEntity x y d) = mkRunner sprites x y d (collision playerRef 24) (M.isBlocked m) - toEntity playerRef (M.TrackerEntity x y d) = mkTracker sprites x y d (collision playerRef 24) (facingLower playerRef) (M.isBlocked m) + toEntity playerRef (M.RunnerEntity x y d) = mkRunner sprites x y d (collision playerRef 24) (M.isBlocked m) (M.isBlockedDeadly m) + toEntity playerRef (M.TrackerEntity x y d) = mkTracker sprites x y d (collision playerRef 24) (facingLower playerRef) (M.isBlocked m) (M.isBlockedDeadly m) toEntity playerRef (M.BatteryEntity x y) = mkBattery sprites x y (collision playerRef 16) toEntity _ (M.PlayerEntity _ _) = error "Player already processed" -- cgit v1.2.3