From 1cd60a951b2c2f83b927a6b6961cbd3206bf5316 Mon Sep 17 00:00:00 2001 From: "Juan J. Martinez" Date: Tue, 25 Apr 2023 22:18:54 +0100 Subject: Added "tracker" enemy --- src/Game/Entities.hs | 2 ++ src/Game/Entities/Common.hs | 13 +++++++++++++ src/Game/Entities/Tracker.hs | 26 ++++++++++++++++++++++++++ src/Game/Map.hs | 5 +++++ 4 files changed, 46 insertions(+) create mode 100644 src/Game/Entities/Tracker.hs (limited to 'src/Game') diff --git a/src/Game/Entities.hs b/src/Game/Entities.hs index a0c596d..3cb2510 100644 --- a/src/Game/Entities.hs +++ b/src/Game/Entities.hs @@ -28,6 +28,7 @@ import Game.Entities.Robot import Game.Entities.Runner import Game.Entities.Shooter import Game.Entities.Slime +import Game.Entities.Tracker import Game.Entities.Types import qualified Game.Map as M import qualified Game.Sprites as S @@ -51,6 +52,7 @@ mkEntities sprites m controls = do toEntity playerRef (M.RobotEntity x y d) = mkRobot sprites x y d (collision playerRef 24) (M.isBlocked m) toEntity playerRef (M.ShooterEntity x y d) = mkShooter sprites x y d (collision playerRef 24) (inLine playerRef 24) (M.isBlocked m) (collision playerRef 8) toEntity playerRef (M.RunnerEntity x y d) = mkRunner sprites x y d (collision playerRef 24) (M.isBlocked m) + toEntity playerRef (M.TrackerEntity x y d) = mkTracker sprites x y d (collision playerRef 24) (facingLower playerRef) (M.isBlocked m) toEntity playerRef (M.BatteryEntity x y) = mkBattery sprites x y (collision playerRef 16) toEntity _ (M.PlayerEntity _ _) = error "Player already processed" diff --git a/src/Game/Entities/Common.hs b/src/Game/Entities/Common.hs index eb84400..8fa7fe3 100644 --- a/src/Game/Entities/Common.hs +++ b/src/Game/Entities/Common.hs @@ -3,6 +3,7 @@ module Game.Entities.Common frameLimit, collision, inLine, + facingLower, updateFrame, updateGravity, turn, @@ -54,6 +55,18 @@ inLine playerRef otherHeight other = do || (other.dir == DirRight && player.x > other.x) ) +-- | Check if the entity is facing the player and it is in a lower plarform. +facingLower :: IORef Entity -> Collision +facingLower playerRef other = do + player <- readIORef playerRef + pure $ + player.typ == TypePlayer + && player.gravity == gravityOff + && player.y < other.y + && ( (other.dir == DirLeft && player.x < other.x) + || (other.dir == DirRight && player.x > other.x) + ) + -- | Update frame animation for entities that have direction. updateFrame :: Bool -> Entity -> Entity updateFrame updated e diff --git a/src/Game/Entities/Tracker.hs b/src/Game/Entities/Tracker.hs new file mode 100644 index 0000000..ef7325f --- /dev/null +++ b/src/Game/Entities/Tracker.hs @@ -0,0 +1,26 @@ +module Game.Entities.Tracker (mkTracker) where + +import Game.Entities.Const +import Game.Entities.Runner +import Game.Entities.Types +import qualified Game.Sprites as S + +mkTracker :: S.SpriteSheet -> Int -> Int -> Dir -> Collision -> Collision -> IsBlocked -> IO Entity +mkTracker sprites x y d playerCollision facingPlayerLower isBlocked = do + s <- S.get sprites "tracker" + runner <- mkRunner sprites x y d playerCollision isBlocked + pure runner {sprite = s, update = updateTracker runner.update facingPlayerLower isBlocked} + +updateTracker :: (Entity -> IO Entity) -> Collision -> IsBlocked -> Entity -> IO Entity +updateTracker updateRunner facingPlayerLower isBlocked ent = do + e <- updateRunner ent + facing <- facingPlayerLower e + pure $ + if facing && e.gravity == gravityOff && not (isBlocked (ent.x + 8) (ent.y - 1)) && isBlocked (ent.x + 8) ent.y + then + e + { gravity = gravityUp, + frame = jumpFrame, + actions = [ActionAddEffect ent.x (ent.y + 8) "dust"] + } + else e diff --git a/src/Game/Map.hs b/src/Game/Map.hs index 6c01061..2a85dbe 100644 --- a/src/Game/Map.hs +++ b/src/Game/Map.hs @@ -45,6 +45,7 @@ data Object | RobotEntity Int Int Dir | ShooterEntity Int Int Dir | RunnerEntity Int Int Dir + | TrackerEntity Int Int Dir deriving (Show, Eq, Ord) data JsonMapData = JsonMapData @@ -92,6 +93,8 @@ instance JSON Object where ShooterEntity <$> valFromObj "x" obj <*> valFromObj "y" obj <*> pure DirRight Just "Runner" -> RunnerEntity <$> valFromObj "x" obj <*> valFromObj "y" obj <*> pure DirRight + Just "Tracker" -> + TrackerEntity <$> valFromObj "x" obj <*> valFromObj "y" obj <*> pure DirRight Just "Slime-l" -> SlimeEntity <$> valFromObj "x" obj <*> valFromObj "y" obj <*> pure DirLeft Just "Robot-l" -> @@ -100,6 +103,8 @@ instance JSON Object where ShooterEntity <$> valFromObj "x" obj <*> valFromObj "y" obj <*> pure DirLeft Just "Runner-l" -> RunnerEntity <$> valFromObj "x" obj <*> valFromObj "y" obj <*> pure DirLeft + Just "Tracker-l" -> + TrackerEntity <$> valFromObj "x" obj <*> valFromObj "y" obj <*> pure DirLeft Just (JSString (JSONString s)) -> Error $ "unsupported entity " ++ show s e -> Error $ "unsupported entity in " ++ show e readJSON _ = mzero -- cgit v1.2.3