From 528154a4645fdb82f623655ded4319d72877444b Mon Sep 17 00:00:00 2001 From: "Juan J. Martinez" Date: Tue, 16 May 2023 22:52:34 +0100 Subject: Change stage using a simple transition --- src/Game/Entities.hs | 2 +- src/Game/State.hs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Game') diff --git a/src/Game/Entities.hs b/src/Game/Entities.hs index 6ddf589..578bf51 100644 --- a/src/Game/Entities.hs +++ b/src/Game/Entities.hs @@ -116,7 +116,7 @@ updateAll es state = do ((head ents) {typ = TypeEffect} : tail ents) t ActionEntryDone -> processActions s {GS.playState = GS.InPlay} ents t - ActionExitDone -> processActions s {GS.playState = GS.ExitDone} ents t + ActionExitDone -> processActions s {GS.playState = GS.ExitDone 0} ents t ActionAddBlast x y d playerCollision isBlocked -> do blast <- mkBlast es.sprites x y d playerCollision isBlocked processActions s (ents ++ [blast]) t diff --git a/src/Game/State.hs b/src/Game/State.hs index df2d4fa..5c9de0b 100644 --- a/src/Game/State.hs +++ b/src/Game/State.hs @@ -6,7 +6,7 @@ import qualified Game.Map as M maxLives :: Int maxLives = 4 -data PlayState = InPlay | IntoStage | ExitStarted | ExitDone | GameOver deriving (Eq) +data PlayState = InPlay | IntoStage | ExitStarted | ExitDone Int | GameOver deriving (Eq) data State = State { batteries :: Int, -- cgit v1.2.3