From 420ac2c8f2307ddcbe551972544bbe11f05ee7ff Mon Sep 17 00:00:00 2001 From: "Juan J. Martinez" Date: Mon, 27 May 2024 19:13:02 +0100 Subject: Avoid function declarator with no prototype errors This is for SDCC 4.4.0 at least. --- game/src/main.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'game/src/main.h') diff --git a/game/src/main.h b/game/src/main.h index 9f7b628..606a07c 100644 --- a/game/src/main.h +++ b/game/src/main.h @@ -33,8 +33,8 @@ enum effects EFX_DEAD, }; -void draw_end_game(); -void draw_menu(); +void draw_end_game(void); +void draw_menu(void); // store the selected control LOCAL uint8_t ctl; -- cgit v1.2.3