## Release 1.1.9 - 2021-??-?? - Generate a "what's new?" HTML page in the docs ## Release 1.1.8 - 2021-10-31 - Updated apultra to 1.4.2 - Improvements in the build pipeline, initial test code - Documented SDCC compatibility ## Release 1.1.7 - 2021-06-24 - Documented the auxiliary tools used to build the example game ## Release 1.1.6 - 2021-06-07 - `png2sprites.py`: Added a new `-c` flag to include the frame colour as a comment. This works as a reference and should make easier assign colours to frames later on in the game's code - `map.py`: remove bin files on error, fixed an error in error reporting - `png2tiles.py`: support to load the tileset combinng multiple images Thanks to Pedro de Medeiros for the changes! ## Release 1.1.5 - 2021-04-07 - Small fix in mplayer to prevent issues changing song ## Release 1.1.4 - 2021-02-09 - Even more Windows compatibility changes. Now it should successfully build on Windows 10, without big changes (if any) - Small fix in the example game stopping the music ## Release 1.1.3 - 2021-01-25 - Yet more Windows compatibility changes ## Release 1.1.2 - 2021-01-11 - Added missing files that prevented apultra from building ## Release 1.1.1 - 2021-01-09 - Fix in ap.lib; the asm export was wrong - Added aplib support to the example game: the map is compressed ## Release 1.1.0 - 2021-01-09 - Added extra libs: aPLib support ## Release 1.0.3 - 2021-01-04 - Improved windows compatibility - Small doc fixes - Improvements in the example game ## Release 1.0.2 - 2020-12-31 - Small doc fixes - Fixed a bug in the example game when `MAX_ENTITIES` are used ## Release 1.0.1 - 2020-12-31 - Small doc fixes ## Release 1.0 - 2020-12-30 - First public release