## Release 1.2.0 - 2022-??-?? - Support for the new SDCC calling convention (SDCC 4.2.0 or later) - Small fixes in the build scripts For older versions of SDCC (or the old calling convention), please use version 1.1.14. ## Release 1.1.14 - 2023-06-17 - Small improvements in the API, around const parameters - Improvements in `png2sprites` Thanks to Pedro de Medeiros for his contributions! ## Release 1.1.13 - 2023-02-28 - Updated apultra to 1.4.8 - In `map.py`, the "Entities" layer is now optional ## Release 1.1.12 - 2022-09-16 - Added CAS support to the example game, introducing new tools: `mkcas.py` and `png2scr.py` - Fix in `png2sprites.py` and `png2tiles.py`: ensure the order of the colours is always the same ## Release 1.1.11 - 2022-09-15 - Updated rasm to 1.7 - Updated apultra to 1.4.7 - Small bug fixes and improvements to the build system ## Release 1.1.10 - 2022-04-27 - Updated apultra to 1.4.6 - Tested SDCC 4.2.0 ## Release 1.1.9 - 2021-12-29 - Generate a "what's new?" HTML page in the docs - `chksize` now accounts for data in INITIALIZED section that adds up to the ROM size - Updated apultra to 1.4.4 - Small improvements to the build system, including a new openMSX target to run the game (thanks to Pedro de Medeiros) - Fix: `spman` could leave `sp_idx` unitialised, preventing the sprites from being shown. Thanks to ToriHino for reporting the issue ## Release 1.1.8 - 2021-10-31 - Updated apultra to 1.4.2 - Improvements in the build pipeline, initial test code - Documented SDCC compatibility ## Release 1.1.7 - 2021-06-24 - Documented the auxiliary tools used to build the example game ## Release 1.1.6 - 2021-06-07 - `png2sprites.py`: Added a new `-c` flag to include the frame colour as a comment. This works as a reference and should make easier assign colours to frames later on in the game's code - `map.py`: remove bin files on error, fixed an error in error reporting - `png2tiles.py`: support to load the tileset combinng multiple images Thanks to Pedro de Medeiros for the changes! ## Release 1.1.5 - 2021-04-07 - Small fix in mplayer to prevent issues changing song ## Release 1.1.4 - 2021-02-09 - Even more Windows compatibility changes. Now it should successfully build on Windows 10, without big changes (if any) - Small fix in the example game stopping the music ## Release 1.1.3 - 2021-01-25 - Yet more Windows compatibility changes ## Release 1.1.2 - 2021-01-11 - Added missing files that prevented apultra from building ## Release 1.1.1 - 2021-01-09 - Fix in ap.lib; the asm export was wrong - Added aplib support to the example game: the map is compressed ## Release 1.1.0 - 2021-01-09 - Added extra libs: aPLib support ## Release 1.0.3 - 2021-01-04 - Improved windows compatibility - Small doc fixes - Improvements in the example game ## Release 1.0.2 - 2020-12-31 - Small doc fixes - Fixed a bug in the example game when `MAX_ENTITIES` are used ## Release 1.0.1 - 2020-12-31 - Small doc fixes ## Release 1.0 - 2020-12-30 - First public release