; Configuration that can be included to Arkos Tracker 2 players. ; It indicates what parts of code are useful to the song/sound effects, to save both memory and CPU. ; The players may or may not take advantage of these flags, it is up to them. ; You can either: ; - Include this to the source that also includes the player (BEFORE the player is included) (recommended solution). ; - Include this at the beginning of the player code. ; - Copy/paste this directly in the player. ; If you use one player but several songs, don't worry, these declarations will stack up. ; If no configuration is used, the player will use default values (full code used). PLY_CFG_ConfigurationIsPresent = 1 PLY_CFG_NoSoftNoHard = 1 PLY_CFG_SoftOnly = 1 PLY_CFG_SoftOnly_Noise = 1 PLY_CFG_SoftOnly_SoftwareArpeggio = 1 PLY_CFG_SoftOnly_SoftwarePitch = 1