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author | Juan J. Martinez <jjm@usebox.net> | 2021-04-17 22:22:02 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2021-04-17 22:23:07 +0100 |
commit | d3f30d2d6d57c1801a5c03035131cbcbd537f435 (patch) | |
tree | a4779dc6ede898837f597d77e2061d5e64679e9f | |
parent | 18996e0b910e72db4417b4c14f8f89c4a5f6ad5a (diff) | |
download | beeper-int-zx-d3f30d2d6d57c1801a5c03035131cbcbd537f435.tar.gz beeper-int-zx-d3f30d2d6d57c1801a5c03035131cbcbd537f435.zip |
Added screenshot1.0.0
-rw-r--r-- | README.md | 2 | ||||
-rw-r--r-- | sfxed-1.0.0.png | bin | 0 -> 12069 bytes |
2 files changed, 2 insertions, 0 deletions
@@ -33,6 +33,8 @@ functions: The engine comes with a simple GUI editor (`sfxed`) to design the effects on a PC. +![sfxed 1.0.0](https://github.com/reidrac/beeper-int-zx/raw/main/sfxed-1.0.0.png) + There are some binaries on this website: [https://github.com/reidrac/beeper-int-zx/releases](https://github.com/reidrac/beeper-int-zx/releases) `sfxed` uses the Zymosis Z80 CPU emulation engine to execute the player and diff --git a/sfxed-1.0.0.png b/sfxed-1.0.0.png Binary files differnew file mode 100644 index 0000000..64dbd16 --- /dev/null +++ b/sfxed-1.0.0.png |