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author | Juan J. Martinez <jjm@usebox.net> | 2023-07-04 12:24:36 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-07-04 12:24:36 +0100 |
commit | 4b292a062a4a887c44d48ad05cd32cc80456aae1 (patch) | |
tree | 4c772b9e921a2fa44efbe0e26d3c219ce64319a8 | |
parent | cc7a6d7f2188f81cc69e8e1bd168cec51c7abdb5 (diff) | |
download | gold-mine-run-4b292a062a4a887c44d48ad05cd32cc80456aae1.tar.gz gold-mine-run-4b292a062a4a887c44d48ad05cd32cc80456aae1.zip |
Only DB or no sound
-rw-r--r-- | README.md | 3 | ||||
-rw-r--r-- | src/sound.c | 1 |
2 files changed, 3 insertions, 1 deletions
@@ -9,7 +9,8 @@ Running the game: - MS/DOS or compatible - A DOS Protected Mode Interface, e.g. [CWSDPMI](http://sandmann.dotster.com/cwsdpmi/) - 386 or later -- Some RAM! (TBD) +- Sound Blaster (or no sound) +- Some RAM! The game can be controlled by keyboard. diff --git a/src/sound.c b/src/sound.c index b67929e..f19b7ff 100644 --- a/src/sound.c +++ b/src/sound.c @@ -40,6 +40,7 @@ uint8_t sound_init() MikMod_InitThreads(); MikMod_RegisterDriver(&drv_sb); + MikMod_RegisterDriver(&drv_nos); MikMod_RegisterLoader(&load_it); md_mode |= DMODE_SOFT_SNDFX | DMODE_SOFT_MUSIC; |