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authorJuan J. Martinez <jjm@usebox.net>2023-07-04 22:28:50 +0100
committerJuan J. Martinez <jjm@usebox.net>2023-07-04 22:28:50 +0100
commit81efbd3a866fe3f99768b03c341b7b9d11dda9de (patch)
tree4dca4944c40c8800c198ab29d292ed3409b4a12b
parentb0100ff9fc763c9d3e5a72155cfa8331a1c6ac3c (diff)
downloadgold-mine-run-81efbd3a866fe3f99768b03c341b7b9d11dda9de.tar.gz
gold-mine-run-81efbd3a866fe3f99768b03c341b7b9d11dda9de.zip
Add time monster
-rw-r--r--src/game.c16
-rw-r--r--src/player.c10
-rw-r--r--src/player.h3
-rw-r--r--src/tmonster.c86
-rw-r--r--src/tmonster.h8
5 files changed, 123 insertions, 0 deletions
diff --git a/src/game.c b/src/game.c
index a89ff66..dc51a21 100644
--- a/src/game.c
+++ b/src/game.c
@@ -10,6 +10,7 @@
#include "timer.h"
#include "entities.h"
+#include "tmonster.h"
#include "player.h"
#include "game.h"
@@ -42,6 +43,7 @@ static uint8_t time;
static uint8_t pickaxe;
static uint8_t gameover;
static uint8_t pause;
+static Entity *tmonster;
static void hud_render()
{
@@ -126,6 +128,7 @@ void run_game()
stage = 0;
pickaxe = 0;
time = GAME_TIME_MAX;
+ tmonster = NULL;
hud = HUD_ALL;
@@ -189,6 +192,19 @@ void run_game()
player_update();
entities_update();
+ /* time monster */
+ if (!time && !tmonster)
+ {
+ tmonster = entities_new();
+ if (tmonster)
+ tmonster_init(tmonster);
+ }
+ if (time && tmonster)
+ {
+ tmonster->used = 0;
+ tmonster = NULL;
+ }
+
entities_draw();
player_draw();
diff --git a/src/player.c b/src/player.c
index c07cc34..49c032c 100644
--- a/src/player.c
+++ b/src/player.c
@@ -335,3 +335,13 @@ void player_hit()
sound_queue_efx(EFX_DEATH);
}
}
+
+uint16_t player_x()
+{
+ return x;
+}
+
+uint16_t player_y()
+{
+ return y;
+}
diff --git a/src/player.h b/src/player.h
index 4d32881..d0acc93 100644
--- a/src/player.h
+++ b/src/player.h
@@ -11,4 +11,7 @@ uint8_t player_collision(Entity *e);
uint8_t player_collision_pickup(Entity *e);
void player_hit();
+uint16_t player_x();
+uint16_t player_y();
+
#endif /* _PLAYER_H */
diff --git a/src/tmonster.c b/src/tmonster.c
new file mode 100644
index 0000000..30d5714
--- /dev/null
+++ b/src/tmonster.c
@@ -0,0 +1,86 @@
+#include <stdint.h>
+#include <stdlib.h>
+
+#include "vga.h"
+#include "map.h"
+#include "entities.h"
+#include "game.h"
+
+#include "player.h"
+
+#include "tmonster.h"
+
+#define WAIT 120
+#define MOVE_TIME 90
+
+static const Rect frames[2 * 4] =
+{
+ /* right */
+ { 96, 16, 144, 144 },
+ { 80, 48, 144, 144 },
+
+ /* not used */
+ { 0, 0, 144, 144 },
+ { 0, 0, 144, 144 },
+
+ /* left */
+ { 96, 16, 144, 144 },
+ { 96, 48, 144, 144 },
+
+ /* not used */
+ { 0, 0, 144, 144 },
+ { 0, 0, 144, 144 }
+};
+
+void tmonster_init(Entity *e)
+{
+ e->y = 16;
+ e->x = 32 + (rand() % 256);
+ e->dir = e->x > 160 ? DIR_LEFT : DIR_RIGHT;
+ e->frames = (const Rect *)frames;
+ e->update = tmonster_wait_update;
+}
+
+void tmonster_wait_update(Entity *e)
+{
+ e->delay++;
+ e->frame = (e->delay & 2) ? 1 : 0;
+
+ if (e->delay == WAIT)
+ {
+ e->delay = 0;
+ e->frame = 1;
+ e->update = tmonster_update;
+ }
+}
+
+void tmonster_update(Entity *e)
+{
+ e->delay++;
+ if (e->delay == WAIT * 2)
+ e->delay = 0;
+
+ if (e->delay < MOVE_TIME)
+ {
+ if (e->x > player_x() && e->x > 0)
+ {
+ e->dir = DIR_LEFT;
+ e->x--;
+ }
+ if (e->x < player_x() && e->x < (MAP_W * MAP_TILE_W) - 16)
+ {
+ e->dir = DIR_RIGHT;
+ e->x++;
+ }
+ if (e->y > player_y() && e->y > 0)
+ e->y--;
+ if (e->y < player_y() && e->y < (MAP_H * MAP_TILE_H) - 16)
+ e->y++;
+ }
+
+ if (player_collision(e))
+ {
+ player_hit();
+ reset_time();
+ }
+}
diff --git a/src/tmonster.h b/src/tmonster.h
new file mode 100644
index 0000000..5d73ad2
--- /dev/null
+++ b/src/tmonster.h
@@ -0,0 +1,8 @@
+#ifndef _TMONSTER_H
+#define _TMONSTER_H
+
+void tmonster_init(Entity *e);
+void tmonster_wait_update(Entity *e);
+void tmonster_update(Entity *e);
+
+#endif /* _TMONSTER_H */