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author | Juan J. Martinez <jjm@usebox.net> | 2023-05-29 23:32:41 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-05-29 23:32:41 +0100 |
commit | 2941ac6b8ecc1fd96b886219795f5d7e55bb85d8 (patch) | |
tree | 9786ef28b990199e353bea285d6d5ecdb0a45e31 /README.md | |
download | gold-mine-run-2941ac6b8ecc1fd96b886219795f5d7e55bb85d8.tar.gz gold-mine-run-2941ac6b8ecc1fd96b886219795f5d7e55bb85d8.zip |
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diff --git a/README.md b/README.md new file mode 100644 index 0000000..00976a6 --- /dev/null +++ b/README.md @@ -0,0 +1,29 @@ +# ??? DOS game + +## Requirements + +Running the game: + +- MS/DOS or compatible +- A DOS extender, e.g. [CWSDPMI](http://sandmann.dotster.com/cwsdpmi/) +- 386 or later +- Some RAM! (TBD) + +Development: + +- GNU Make +- DJGPP C (using GCC 12.1.0; other may work) +- DOSBOX + +For DJGPP I recommend cross-compilation using [build-djgpp](https://github.com/andrewwutw/build-djgpp/). + +You can build the game with `make` and run it in DOSBOX with `make run`. + +## Author + +This was made by [Juan J. Martinez](https://www.usebox.net/jjm/about/me/). + +The code is licensed MIT, the assets [CC-SA-NC](https://creativecommons.org/licenses/by-sa/2.0/). + +Homepage: https://git.usebox.net/???/about/ + |