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authorJuan J. Martinez <jjm@usebox.net>2023-07-08 22:35:16 +0100
committerJuan J. Martinez <jjm@usebox.net>2023-07-08 22:35:16 +0100
commit8871729a65615df0eab213bbbf942abe75771704 (patch)
tree34a4ab0f412c34383799e14816d1dfe288705085 /README.md
parent5ae0b6490f5fd138f4cbf5c084680bb03b2fff05 (diff)
downloadgold-mine-run-8871729a65615df0eab213bbbf942abe75771704.tar.gz
gold-mine-run-8871729a65615df0eab213bbbf942abe75771704.zip
Avoid drawing the whole screen on each frame
This allows supporting 386DX "just about" (there will be flickering).
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@@ -8,7 +8,7 @@ Running the game:
- MS/DOS or compatible
- A DOS Protected Mode Interface, e.g. [CWSDPMI](http://sandmann.dotster.com/cwsdpmi/)
-- 386DX (with FPU) or better with VGA
+- Plays on a 386DX with VGA, but a 486 or better is highly recommended
- At least 4MB of RAM
- Sound Blaster (or no sound)