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authorJuan J. Martinez <jjm@usebox.net>2023-06-26 20:21:40 +0100
committerJuan J. Martinez <jjm@usebox.net>2023-06-26 20:21:40 +0100
commit8cb23f31b6973ba90bf0dc23ffbac73c7ec0bdce (patch)
tree1f86cddee55a70bdd50684790abfddfe90f02cc6 /README.md
parent39e34a5377533733340fd1117719bcd42ac782ee (diff)
downloadgold-mine-run-8cb23f31b6973ba90bf0dc23ffbac73c7ec0bdce.tar.gz
gold-mine-run-8cb23f31b6973ba90bf0dc23ffbac73c7ec0bdce.zip
Infra work for the audio
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@@ -15,11 +15,14 @@ Development:
- GNU Make
- DJGPP C (using GCC 12.1.0; other may work)
+- [libmikmod](https://mikmod.sourceforge.net/)
- DOSBOX
- tools: Python 3 and PIL (or Pillow) library
For DJGPP I recommend cross-compilation using [build-djgpp](https://github.com/andrewwutw/build-djgpp/).
+Set `LIBMIKMOD_BASE` env variable to your libmikmod sourceis with the DOS library compiled and ready to use.
+
You can build the game with `make` and run it in DOSBOX with `make run`.
## Author