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author | Juan J. Martinez <jjm@usebox.net> | 2023-06-22 11:59:11 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-06-22 11:59:11 +0100 |
commit | a163193494731210aa6657f0228f7b43648444da (patch) | |
tree | 0253dd9e34dedaef7637a3338b728156e59da387 /README.md | |
parent | 39383806577fef2da1ad2db0c60c2cb4da9200fc (diff) | |
download | gold-mine-run-a163193494731210aa6657f0228f7b43648444da.tar.gz gold-mine-run-a163193494731210aa6657f0228f7b43648444da.zip |
Clarified the license
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 11 |
1 files changed, 10 insertions, 1 deletions
@@ -26,7 +26,16 @@ You can build the game with `make` and run it in DOSBOX with `make run`. This was made by [Juan J. Martinez](https://www.usebox.net/jjm/about/me/). -The code is licensed MIT, the assets [CC-SA-NC](https://creativecommons.org/licenses/by-sa/2.0/). +* The code is licensed MIT, see LICENSE file. +* The assets are licensed [CC-SA-NC](https://creativecommons.org/licenses/by-sa/2.0/). + +Because the assets are licenses CC-SA-NC, you are not allowed to use them in a +commercial project. In case you wanted to sell copies of **Gold Mine Run!**, you +would have to replace all the graphics. + +If you include a substantial part of this project in your own work, you should +include a copy of the LICENSE file in your source code and clarity which files +are covered by it. Homepage: https://git.usebox.net/dos-jam-2023/about/ |