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author | Juan J. Martinez <jjm@usebox.net> | 2023-06-29 23:12:34 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-06-29 23:12:34 +0100 |
commit | 3f7b9d71c75360207dd05b8cb67131b08f2c18ca (patch) | |
tree | 135ed5430b14b9901662f662f7f1dd72015dc21a /src/game.c | |
parent | 623b1dfa54e77d3ca21fb64e200a32ee9a61c021 (diff) | |
download | gold-mine-run-3f7b9d71c75360207dd05b8cb67131b08f2c18ca.tar.gz gold-mine-run-3f7b9d71c75360207dd05b8cb67131b08f2c18ca.zip |
Move wait_time to vga
Diffstat (limited to 'src/game.c')
-rw-r--r-- | src/game.c | 11 |
1 files changed, 2 insertions, 9 deletions
@@ -42,13 +42,6 @@ static uint8_t pickaxe; static uint8_t gameover; static uint8_t pause; -static void wait_time(uint16_t frames) -{ - /* wait some time */ - for (uint16_t i = 0; i < frames; i++) - wait_vsync(); -} - static void hud_render() { char b[32]; @@ -117,7 +110,7 @@ static void run_gameover() blit_update(); /* wait some time */ - wait_time(255); + wait_frames(255); } void run_game() @@ -148,7 +141,7 @@ void run_game() blit_update(); /* wait some time */ - wait_time(96); + wait_frames(96); /* erase the READY? text */ map_render(); |