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author | Juan J. Martinez <jjm@usebox.net> | 2023-06-20 22:31:57 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-06-20 22:31:57 +0100 |
commit | d489b6ef92ae9f61bbceb5f594026a51e71538f2 (patch) | |
tree | f0bb53c68f5f8bd6fc4e3df97a5016a8e58224cf /src/game.c | |
parent | 8ad4c1aa98144a1799f340a44c80a0e461ced683 (diff) | |
download | gold-mine-run-d489b6ef92ae9f61bbceb5f594026a51e71538f2.tar.gz gold-mine-run-d489b6ef92ae9f61bbceb5f594026a51e71538f2.zip |
Add gold support
- added gold layer to the map
- the player can collect gold
- updates the score
- TODO: end of stage
Diffstat (limited to 'src/game.c')
-rw-r--r-- | src/game.c | 8 |
1 files changed, 7 insertions, 1 deletions
@@ -24,7 +24,7 @@ static uint8_t stage; static uint8_t gold; static uint8_t time; -void hud_render() +static void hud_render() { char b[32]; @@ -106,3 +106,9 @@ void run_game() blit_update(); } } + +void add_score(uint8_t v) +{ + score += v; + hud |= HUD_SCORE; +} |