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author | Juan J. Martinez <jjm@usebox.net> | 2023-06-22 22:58:22 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-06-22 22:58:22 +0100 |
commit | 296a184b4a102a5224a0c7cb209b111cbbc482a6 (patch) | |
tree | bff7a8b90e2532c389f5e3de6f2bb52d7c97c779 /src/game.h | |
parent | 8524301a3c4348a8efd608f39dd4a9fd1991e775 (diff) | |
download | gold-mine-run-296a184b4a102a5224a0c7cb209b111cbbc482a6.tar.gz gold-mine-run-296a184b4a102a5224a0c7cb209b111cbbc482a6.zip |
Game over screen
Also move private defines to the game module.
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 11 |
1 files changed, 0 insertions, 11 deletions
@@ -1,17 +1,6 @@ #ifndef _GAME_H #define _GAME_H -#define GAME_LIVES_START 3 -#define GAME_LIVES_MAX 9 -#define GAME_TIME_MAX 60 - -#define HUD_CLEAN 0 -#define HUD_LIVES 1 -#define HUD_SCORE 2 -#define HUD_STAGE 4 -#define HUD_TIME 8 -#define HUD_ALL 255 - void run_game(); void add_score(uint8_t v); uint32_t get_hiscore(); |