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author | Juan J. Martinez <jjm@usebox.net> | 2023-06-15 22:58:30 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-06-15 22:58:30 +0100 |
commit | a1de326ac5d89cbf9555c9a0a9a662af35c6dcf7 (patch) | |
tree | ffe56e86be4acefcee8b89753cf31f7a8c1db20d /src/game.h | |
parent | 07e829e591394fa182e75ecab86051f1fb850ce7 (diff) | |
download | gold-mine-run-a1de326ac5d89cbf9555c9a0a9a662af35c6dcf7.tar.gz gold-mine-run-a1de326ac5d89cbf9555c9a0a9a662af35c6dcf7.zip |
Implement a countdown clock in the timer
Updated the HUD to show the time.
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -1,8 +1,9 @@ #ifndef _GAME_H #define _GAME_H -#define GAME_LIVES_START 3 -#define GAME_LIVES_MAX 9 +#define GAME_LIVES_START 3 +#define GAME_LIVES_MAX 9 +#define GAME_TIME_MAX 60 #define HUD_CLEAN 0 #define HUD_LIVES 1 |