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author | Juan J. Martinez <jjm@usebox.net> | 2023-07-08 15:53:38 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-07-08 15:53:38 +0100 |
commit | 5ae0b6490f5fd138f4cbf5c084680bb03b2fff05 (patch) | |
tree | 714ec4e7f040664ec5b68f3089f0fb14ca4c263d /src | |
parent | ae4b80050c7f86ea9e6f20937a925f4a03c028c7 (diff) | |
download | gold-mine-run-5ae0b6490f5fd138f4cbf5c084680bb03b2fff05.tar.gz gold-mine-run-5ae0b6490f5fd138f4cbf5c084680bb03b2fff05.zip |
Perhaps generates better code
Diffstat (limited to 'src')
-rw-r--r-- | src/Makefile | 2 | ||||
-rw-r--r-- | src/vga.c | 16 |
2 files changed, 9 insertions, 9 deletions
diff --git a/src/Makefile b/src/Makefile index 577d9e0..4870f10 100644 --- a/src/Makefile +++ b/src/Makefile @@ -4,7 +4,7 @@ endif BIN := ../game.exe CC := i586-pc-msdosdjgpp-gcc -CFLAGS := -I. -I$(LIBMIKMOD_BASE)/include -c -Wall -Werror -pedantic -O2 -fomit-frame-pointer -ffast-math -march=i386 -DDEBUG +CFLAGS := -I. -I$(LIBMIKMOD_BASE)/include -g -c -Wall -Werror -pedantic -O2 -fomit-frame-pointer -ffast-math -march=i386 -DDEBUG LDFLAGS := -s -L$(LIBMIKMOD_BASE)/dos LIBS := -lmikmod @@ -93,9 +93,9 @@ void blit(const uint8_t *sprite, const Rect *dst) { uint8_t *dbuffer = buffer + dst->x + dst->y * 320; - for (int16_t j = 0; j < dst->h; j++) + for (uint16_t j = dst->h; j > 0; j--) { - for (int16_t i = 0; i < dst->w; i++) + for (uint16_t i = dst->w; i > 0; i--) { uint8_t b = *sprite++; @@ -116,9 +116,9 @@ void blit_c(const uint8_t *sprite, const Rect *dst, uint8_t c) { uint8_t *dbuffer = buffer + dst->x + dst->y * 320; - for (int16_t j = 0; j < dst->h; j++) + for (uint16_t j = dst->h; j > 0; j--) { - for (int16_t i = 0; i < dst->w; i++) + for (uint16_t i = dst->w; i > 0; i--) { uint8_t b = *sprite++; @@ -140,9 +140,9 @@ void blitrc(const uint8_t *sprite, const Rect *src, const Rect *dst) uint8_t *dbuffer = buffer + dst->x + dst->y * 320; sprite += src->x + src->y * src->w; - for (int16_t j = 0; j < dst->h; j++) + for (uint16_t j = dst->h; j > 0; j--) { - for (int16_t i = 0; i < dst->w; i++) + for (uint16_t i = dst->w; i > 0; i--) { uint8_t b = *sprite++; @@ -174,9 +174,9 @@ void read_buffer(uint8_t *dst, const Rect *src) { uint8_t *s = buffer + src->y * 320 + src->x; - for (int8_t j = 0; j < src->h; j++) + for (uint16_t j = src->h; j > 0; j--) { - for (int8_t i = 0; i < src->w; i++) + for (uint16_t i = src->w; i > 0; i--) *dst++ = *s++; s += 320 - src->w; |