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authorJuan J. Martinez <jjm@usebox.net>2023-07-11 23:11:21 +0100
committerJuan J. Martinez <jjm@usebox.net>2023-07-11 23:11:21 +0100
commit4c4ffc1b84ada5dc47f9d36e9154564b68ff7fed (patch)
tree70ba7352bb0e9674923ce839578b33253059660c /tools/map.py
parent4a82c31f67d74be952a9e60506cde7ba31c15214 (diff)
downloadgold-mine-run-4c4ffc1b84ada5dc47f9d36e9154564b68ff7fed.tar.gz
gold-mine-run-4c4ffc1b84ada5dc47f9d36e9154564b68ff7fed.zip
Add gol/silver keys and door logic
Diffstat (limited to 'tools/map.py')
-rwxr-xr-xtools/map.py13
1 files changed, 12 insertions, 1 deletions
diff --git a/tools/map.py b/tools/map.py
index ca189e3..034a4b5 100755
--- a/tools/map.py
+++ b/tools/map.py
@@ -10,7 +10,18 @@ __version__ = "1.0"
ld = os.environ.get("LD", "i586-pc-msdosdjgpp-ld")
strip = os.environ.get("STRIP", "i586-pc-msdosdjgpp-strip")
-entity_types = ("Player", "Snake", "Bat", "Old", "Bones", "Time", "Bonus", "Pickaxe")
+entity_types = (
+ "Player",
+ "Snake",
+ "Bat",
+ "Old",
+ "Bones",
+ "Time",
+ "Bonus",
+ "Pickaxe",
+ "GoldKey",
+ "SilverKey",
+)
def get_layer(data, name):