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AgeCommit message (Collapse)Author
2023-08-11Better koystick support1.2Juan J. Martinez
2023-08-10Don't use the "nos" driver1.1Juan J. Martinez
This fixes: - crash when exiting after running the game with the no sound (nos) driver - occasional "pauses" when running the game with no sound
2023-08-08First public release1.0Juan J. Martinez
2023-08-06Ask for confirmation when abandoning the gameJuan J. Martinez
2023-08-06Release memoryJuan J. Martinez
2023-08-05Beta 1beta1Juan J. Martinez
2023-08-05End of game screenJuan J. Martinez
2023-08-05Volume tweaksJuan J. Martinez
2023-08-05Song tweaksJuan J. Martinez
2023-08-05The in-game music is WIP, but otherwise it is doneJuan J. Martinez
2023-08-05Pause stops musicJuan J. Martinez
2023-08-03Start game effect, avoid overcopyingJuan J. Martinez
2023-08-03Improved ready and stage clear transitionsJuan J. Martinez
2023-07-31Music WIPJuan J. Martinez
2023-07-30DoneJuan J. Martinez
2023-07-28Add "continue" supportJuan J. Martinez
2023-07-27Stage 30Juan J. Martinez
2023-07-27Stage 29Juan J. Martinez
2023-07-27Stage 28Juan J. Martinez
2023-07-27Properly count entities and sure we support enoughJuan J. Martinez
This accounts: - entities on the map - entities that will be spawn to unlock doors - the time monster
2023-07-27Each door needs and entity when unlockingJuan J. Martinez
2023-07-27Stage 27Juan J. Martinez
2023-07-26Stage 26Juan J. Martinez
2023-07-26Stage 25Juan J. Martinez
2023-07-25Stage 24Juan J. Martinez
2023-07-24Stage 23Juan J. Martinez
2023-07-24TweaksJuan J. Martinez
2023-07-24Stage 22Juan J. Martinez
2023-07-22Stage 21Juan J. Martinez
2023-07-22Stage 20Juan J. Martinez
2023-07-22Removed potential problem in the layoutJuan J. Martinez
Because how the platforming works, it is possible to "cross down" one level.
2023-07-22TweaksJuan J. Martinez
2023-07-22Fixed gapJuan J. Martinez
2023-07-22TypoJuan J. Martinez
2023-07-22Joystick supportJuan J. Martinez
2023-07-21Use the right type of doorJuan J. Martinez
2023-07-21Stage 19Juan J. Martinez
2023-07-20Erase collected goldJuan J. Martinez
Although the erase code of the player is likely to clean the gold after being picked up, there could be some left overs in some corner cases, so we let the map erase the gold to ensure it is 100% clean.
2023-07-20Move point a bit higherJuan J. Martinez
This is because when the player is jumping may not look like it touching the gold.
2023-07-20Stage 18Juan J. Martinez
2023-07-20BG tweaksJuan J. Martinez
2023-07-20TweaksJuan J. Martinez
2023-07-20Gravity adjustmentsJuan J. Martinez
2023-07-20Stage 17Juan J. Martinez
2023-07-20Stage 16Juan J. Martinez
2023-07-18Stage 15Juan J. Martinez
2023-07-18This shouldn't be neededJuan J. Martinez
2023-07-18Sprite tweaksJuan J. Martinez
2023-07-18New tilesetJuan J. Martinez
2023-07-17BG detailsJuan J. Martinez