Age | Commit message (Expand) | Author |
---|---|---|
2023-07-04 | Stage complete sequence | Juan J. Martinez |
2023-07-04 | Done | Juan J. Martinez |
2023-07-01 | Sound requirements | Juan J. Martinez |
2023-06-29 | Done | Juan J. Martinez |
2023-06-29 | Add pause / resume | Juan J. Martinez |
2023-06-29 | Add "Ready?" text to the start of stage | Juan J. Martinez |
2023-06-29 | Add pickaxe pickup | Juan J. Martinez |
2023-06-27 | Add Bat enemy | Juan J. Martinez |
2023-06-27 | Updated TODO | Juan J. Martinez |
2023-06-26 | Infra work for the audio | Juan J. Martinez |
2023-06-25 | Add entity system, add new enemy (snake) | Juan J. Martinez |
2023-06-22 | Was done, we need pause | Juan J. Martinez |
2023-06-22 | Game over done | Juan J. Martinez |
2023-06-22 | Player damage, invulnerability, death sequence and respawn | Juan J. Martinez |
2023-06-21 | Add "coyote time" | Juan J. Martinez |
2023-06-20 | Add menu screen (WIP) | Juan J. Martinez |
2023-06-20 | Add gold support | Juan J. Martinez |
2023-06-15 | Timer is done | Juan J. Martinez |
2023-06-15 | Started with the game | Juan J. Martinez |
2023-06-13 | Updated TODO | Juan J. Martinez |
2023-06-13 | Add bitmap font's put_text | Juan J. Martinez |
2023-06-12 | Sprites, tiles, bitmap font, map WIP, updated TODO | Juan J. Martinez |
2023-06-08 | Updated TODO | Juan J. Martinez |
2023-06-08 | Detect the VGA card before setting mode 0x13 | Juan J. Martinez |
2023-06-08 | Set VGA 320x200 256 col at 60Hz | Juan J. Martinez |
2023-06-06 | The timer is OK for now | Juan J. Martinez |
2023-06-05 | Keyboard driver done | Juan J. Martinez |
2023-06-01 | Update TODO | Juan J. Martinez |
2023-06-01 | Add function to wait for VGA's vsync | Juan J. Martinez |
2023-06-01 | Filter out any unwanted symbol | Juan J. Martinez |
2023-05-30 | pngpal tool and first stab at embedding data on the EXE | Juan J. Martinez |
2023-05-29 | Initial import | Juan J. Martinez |