Age | Commit message (Expand) | Author |
---|---|---|
2023-07-10 | Draw entities in order | Juan J. Martinez |
2023-07-10 | Don't allow interrupts to prevent flickering | Juan J. Martinez |
2023-07-08 | Avoid drawing the whole screen on each frame | Juan J. Martinez |
2023-07-05 | Fix time bonus calculation | Juan J. Martinez |
2023-07-04 | Stage complete sequence | Juan J. Martinez |
2023-07-04 | Set the direction as it must be 0 | Juan J. Martinez |
2023-07-04 | Add time monster | Juan J. Martinez |
2023-07-03 | Sound queue | Juan J. Martinez |
2023-07-02 | Don't play sound if is game over already | Juan J. Martinez |
2023-07-02 | Add sound support | Juan J. Martinez |
2023-06-29 | Move wait_time to vga | Juan J. Martinez |
2023-06-29 | Add pause / resume | Juan J. Martinez |
2023-06-29 | Add "Ready?" text to the start of stage | Juan J. Martinez |
2023-06-29 | Add pickaxe pickup | Juan J. Martinez |
2023-06-27 | Add pikcups | Juan J. Martinez |
2023-06-25 | Add entity system, add new enemy (snake) | Juan J. Martinez |
2023-06-22 | Center the time in the HUD | Juan J. Martinez |
2023-06-22 | Game over screen | Juan J. Martinez |
2023-06-22 | Player damage, invulnerability, death sequence and respawn | Juan J. Martinez |
2023-06-22 | Import entities from the map and spawn them | Juan J. Martinez |
2023-06-21 | Add hiscore to the menu screen | Juan J. Martinez |
2023-06-21 | Make the score "gold" | Juan J. Martinez |
2023-06-21 | Add color text | Juan J. Martinez |
2023-06-20 | Erase the screen before rendering the map | Juan J. Martinez |
2023-06-20 | Add menu screen (WIP) | Juan J. Martinez |
2023-06-20 | Add gold support | Juan J. Martinez |
2023-06-18 | Enter the player! | Juan J. Martinez |
2023-06-17 | Stage is zero based | Juan J. Martinez |
2023-06-15 | Adjust right margin | Juan J. Martinez |
2023-06-15 | Tweak the HUD | Juan J. Martinez |
2023-06-15 | Implement a countdown clock in the timer | Juan J. Martinez |
2023-06-15 | Started with the game | Juan J. Martinez |