Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-06-15 | Implement a countdown clock in the timer | Juan J. Martinez | |
Updated the HUD to show the time. | |||
2023-06-15 | Started with the game | Juan J. Martinez | |
Added hud (WIP) | |||
2023-06-13 | Map renderer | Juan J. Martinez | |
2023-06-13 | Testing the bitmap font | Juan J. Martinez | |
2023-06-08 | Detect the VGA card before setting mode 0x13 | Juan J. Martinez | |
2023-06-08 | Use a rectangle struct | Juan J. Martinez | |
2023-06-07 | Update the first time | Juan J. Martinez | |
2023-06-07 | Remove commented code | Juan J. Martinez | |
2023-06-07 | Not using the timer | Juan J. Martinez | |
2023-06-06 | First stab at the sw blitter | Juan J. Martinez | |
2023-06-06 | Go to text mode before reporting the error | Juan J. Martinez | |
2023-06-06 | Test timer and keyboard | Juan J. Martinez | |
2023-06-01 | Add timer to count ticks | Juan J. Martinez | |
2023-06-01 | Add function to wait for VGA's vsync | Juan J. Martinez | |
2023-06-01 | Move the data definitions to its own include | Juan J. Martinez | |
2023-05-30 | pngpal tool and first stab at embedding data on the EXE | Juan J. Martinez | |
WIP; the embedded data has an "environ" symbol that will cause issues when we embed more than one piece of data. | |||
2023-05-29 | Initial import | Juan J. Martinez | |