Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-07-20 | Erase collected gold | Juan J. Martinez | |
Although the erase code of the player is likely to clean the gold after being picked up, there could be some left overs in some corner cases, so we let the map erase the gold to ensure it is 100% clean. | |||
2023-07-11 | Add gol/silver keys and door logic | Juan J. Martinez | |
2023-07-08 | Avoid drawing the whole screen on each frame | Juan J. Martinez | |
This allows supporting 386DX "just about" (there will be flickering). | |||
2023-07-06 | Add tracker enemy (Mr Bones) | Juan J. Martinez | |
2023-07-06 | Add free enemy (Old Miner) | Juan J. Martinez | |
2023-06-29 | Add pickaxe pickup | Juan J. Martinez | |
2023-06-27 | Add pikcups | Juan J. Martinez | |
WIP: only time and bonuses for now. | |||
2023-06-27 | Add Bat enemy | Juan J. Martinez | |
2023-06-25 | Add entity system, add new enemy (snake) | Juan J. Martinez | |
2023-06-22 | Import entities from the map and spawn them | Juan J. Martinez | |
2023-06-20 | Add gold support | Juan J. Martinez | |
- added gold layer to the map - the player can collect gold - updates the score - TODO: end of stage | |||
2023-06-15 | Add map collision detection functions | Juan J. Martinez | |
2023-06-13 | Map renderer | Juan J. Martinez | |