Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-07-04 | Only DB or no sound | Juan J. Martinez | |
2023-07-04 | Only sound blaser | Juan J. Martinez | |
Otherwise it may fallback to dump a WAV to disk. | |||
2023-07-04 | Prevent MikMod_Update being called from the int | Juan J. Martinez | |
2023-07-04 | This may be needed | Juan J. Martinez | |
But it also may not have effect on DOS! | |||
2023-07-04 | Don't need lock/unlock | Juan J. Martinez | |
2023-07-03 | Make the pickup have more priority than the warp | Juan J. Martinez | |
2023-07-03 | Sound queue | Juan J. Martinez | |
This is to queue sounds and play them when we update the screen, so the sounds are synced with the action. It is required because the MikMod_Update function updates on the clock int, and is not synced with the VGA's vsync. | |||
2023-07-02 | Add sound support | Juan J. Martinez | |