Age | Commit message (Expand) | Author |
---|---|---|
2023-07-09 | Erase the screen before going back to mode 3 | Juan J. Martinez |
2023-07-09 | Fix help | Juan J. Martinez |
2023-07-09 | More DOS friendly, report invalid options | Juan J. Martinez |
2023-07-08 | Marginally faster | Juan J. Martinez |
2023-07-08 | This will be the game's website | Juan J. Martinez |
2023-07-08 | Added EOL | Juan J. Martinez |
2023-07-08 | Avoid drawing the whole screen on each frame | Juan J. Martinez |
2023-07-08 | Perhaps generates better code | Juan J. Martinez |
2023-07-08 | Potentially faster | Juan J. Martinez |
2023-07-08 | Don't draw the player out of screen | Juan J. Martinez |
2023-07-08 | Remove clipping and make the loops more efficient | Juan J. Martinez |
2023-07-08 | More optimised binary | Juan J. Martinez |
2023-07-08 | Update less frequently | Juan J. Martinez |
2023-07-08 | Faster version with no clipping | Juan J. Martinez |
2023-07-08 | Don't chain to the BIOS int handler | Juan J. Martinez |
2023-07-08 | CLI and no sound option | Juan J. Martinez |
2023-07-07 | Prevent Mr Bones to get stuck turning when can't reach the player | Juan J. Martinez |
2023-07-06 | Add tracker enemy (Mr Bones) | Juan J. Martinez |
2023-07-06 | Add free enemy (Old Miner) | Juan J. Martinez |
2023-07-05 | Fix time bonus calculation | Juan J. Martinez |
2023-07-04 | Stage complete sequence | Juan J. Martinez |
2023-07-04 | Warp all the entities out | Juan J. Martinez |
2023-07-04 | Set the direction as it must be 0 | Juan J. Martinez |
2023-07-04 | Add time monster | Juan J. Martinez |
2023-07-04 | Only DB or no sound | Juan J. Martinez |
2023-07-04 | Only sound blaser | Juan J. Martinez |
2023-07-04 | Prevent MikMod_Update being called from the int | Juan J. Martinez |
2023-07-04 | This may be needed | Juan J. Martinez |
2023-07-04 | Don't need lock/unlock | Juan J. Martinez |
2023-07-03 | Make the pickup have more priority than the warp | Juan J. Martinez |
2023-07-03 | Sound queue | Juan J. Martinez |
2023-07-02 | Don't play sound if is game over already | Juan J. Martinez |
2023-07-02 | Add sound support | Juan J. Martinez |
2023-06-30 | Add Mr Bones sprite | Juan J. Martinez |
2023-06-29 | Better name | Juan J. Martinez |
2023-06-29 | Collect pickups even if invulnerable | Juan J. Martinez |
2023-06-29 | Add attract screen | Juan J. Martinez |
2023-06-29 | Move wait_time to vga | Juan J. Martinez |
2023-06-29 | Add pause / resume | Juan J. Martinez |
2023-06-29 | Add "Ready?" text to the start of stage | Juan J. Martinez |
2023-06-29 | Add pickaxe pickup | Juan J. Martinez |
2023-06-27 | Add pikcups | Juan J. Martinez |
2023-06-27 | Fixed include | Juan J. Martinez |
2023-06-27 | Add Bat enemy | Juan J. Martinez |
2023-06-26 | Infra work for the audio | Juan J. Martinez |
2023-06-25 | Add entity system, add new enemy (snake) | Juan J. Martinez |
2023-06-22 | Center the time in the HUD | Juan J. Martinez |
2023-06-22 | Game over screen | Juan J. Martinez |
2023-06-22 | When player is hit, exit the update | Juan J. Martinez |
2023-06-22 | Player damage, invulnerability, death sequence and respawn | Juan J. Martinez |