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AgeCommit message (Collapse)Author
2023-06-15Add map collision detection functionsJuan J. Martinez
2023-06-13Map rendererJuan J. Martinez
2023-06-13Testing the bitmap fontJuan J. Martinez
2023-06-13Add bitmap font's put_textJuan J. Martinez
2023-06-08Add blit rectangleJuan J. Martinez
Allows blitting a section of a larger sprite.
2023-06-08Detect the VGA card before setting mode 0x13Juan J. Martinez
2023-06-08Set VGA 320x200 256 col at 60HzJuan J. Martinez
2023-06-08Use a rectangle structJuan J. Martinez
2023-06-07Update the first timeJuan J. Martinez
2023-06-07A bit fasterJuan J. Martinez
2023-06-07Remove commented codeJuan J. Martinez
2023-06-07Not using the timerJuan J. Martinez
2023-06-0716-bit is large enoughJuan J. Martinez
2023-06-06First stab at the sw blitterJuan J. Martinez
2023-06-06Go to text mode before reporting the errorJuan J. Martinez
2023-06-06Test timer and keyboardJuan J. Martinez
2023-06-06Add timer waitJuan J. Martinez
2023-06-05Add a keyboard driverJuan J. Martinez
Defines for some of the keys.
2023-06-01Add timer to count ticksJuan J. Martinez
2023-06-01Change comment formatJuan J. Martinez
2023-06-01Add function to wait for VGA's vsyncJuan J. Martinez
2023-06-01Move the data definitions to its own includeJuan J. Martinez
2023-06-01Convert PNG images automaticallyJuan J. Martinez
2023-06-01Use a better 8-bit to 6-bit conversionJuan J. Martinez
2023-05-30pngpal tool and first stab at embedding data on the EXEJuan J. Martinez
WIP; the embedded data has an "environ" symbol that will cause issues when we embed more than one piece of data.
2023-05-29Initial importJuan J. Martinez