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AgeCommit message (Collapse)Author
2023-08-19Cosmetic fix when the game is started in the cast screenJuan J. Martinez
2023-08-13These can fail and is reason to not have sound1.5Juan J. Martinez
It is better to disable sound completely to avoid crashes or unwanted behaviour.
2023-08-13Use FIRE1 (jump) instead of spaceJuan J. Martinez
This allow full control with the joystick.
2023-08-12Release 1.41.4Juan J. Martinez
2023-08-12Better joystick calibrationJuan J. Martinez
Contributed by Sergio Presa Fontan.
2023-08-12Release 1.31.3Juan J. Martinez
2023-08-12Reads must be signed, also potential issue reading buttonsJuan J. Martinez
2023-08-12Update hiscoreJuan J. Martinez
2023-08-11Better koystick support1.2Juan J. Martinez
2023-08-10Don't use the "nos" driver1.1Juan J. Martinez
This fixes: - crash when exiting after running the game with the no sound (nos) driver - occasional "pauses" when running the game with no sound
2023-08-08First public release1.0Juan J. Martinez
2023-08-06Ask for confirmation when abandoning the gameJuan J. Martinez
2023-08-06Release memoryJuan J. Martinez
2023-08-05Beta 1beta1Juan J. Martinez
2023-08-05End of game screenJuan J. Martinez
2023-08-05Pause stops musicJuan J. Martinez
2023-08-03Start game effect, avoid overcopyingJuan J. Martinez
2023-08-03Improved ready and stage clear transitionsJuan J. Martinez
2023-07-31Music WIPJuan J. Martinez
2023-07-28Add "continue" supportJuan J. Martinez
2023-07-27Stage 30Juan J. Martinez
2023-07-27Stage 29Juan J. Martinez
2023-07-27Stage 28Juan J. Martinez
2023-07-27Properly count entities and sure we support enoughJuan J. Martinez
This accounts: - entities on the map - entities that will be spawn to unlock doors - the time monster
2023-07-27Stage 27Juan J. Martinez
2023-07-26Stage 26Juan J. Martinez
2023-07-26Stage 25Juan J. Martinez
2023-07-25Stage 24Juan J. Martinez
2023-07-24Stage 23Juan J. Martinez
2023-07-24Stage 22Juan J. Martinez
2023-07-22Stage 21Juan J. Martinez
2023-07-22Stage 20Juan J. Martinez
2023-07-22Fixed gapJuan J. Martinez
2023-07-22Joystick supportJuan J. Martinez
2023-07-21Stage 19Juan J. Martinez
2023-07-20Erase collected goldJuan J. Martinez
Although the erase code of the player is likely to clean the gold after being picked up, there could be some left overs in some corner cases, so we let the map erase the gold to ensure it is 100% clean.
2023-07-20Move point a bit higherJuan J. Martinez
This is because when the player is jumping may not look like it touching the gold.
2023-07-20Stage 18Juan J. Martinez
2023-07-20Gravity adjustmentsJuan J. Martinez
2023-07-20Stage 17Juan J. Martinez
2023-07-20Stage 16Juan J. Martinez
2023-07-18Stage 15Juan J. Martinez
2023-07-18This shouldn't be neededJuan J. Martinez
2023-07-17Stage 14Juan J. Martinez
2023-07-17Stage 13Juan J. Martinez
2023-07-17Stage 12Juan J. Martinez
2023-07-17Don't over-drawJuan J. Martinez
2023-07-17Trim spritesheetJuan J. Martinez
Remove some unused space
2023-07-16Don't use magic numbersJuan J. Martinez
2023-07-16Stage 11Juan J. Martinez