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BIN	:= ../game.exe
CC	:= i586-pc-msdosdjgpp-gcc
CFLAGS	:= -I. -c -Wall -Werror -pedantic -O2 -march=i386
LDFLAGS := -s

IMGS		:= $(wildcard ../data/*.png)
IMG_OBJS 	:= $(IMGS:../data/%.png=%.o)

MAPS		:= ../data/stage.json
MAP_OBJS	:= $(MAPS:../data/%.json=%.o)

SRCS	:= $(wildcard *.c)
OBJS	:= $(SRCS:.c=.o) $(IMG_OBJS) palette.o $(MAP_OBJS)

all: $(BIN)

$(BIN): $(OBJS)
	$(CC) $(LDFLAGS) $(OBJS) $(LIBS) -o $@

.c.o:
	$(CC) $(CFLAGS) $< -o $@

palette.o: ../data/sprites.png
	../tools/pngpal.py $< $@

$(IMG_OBJS): %.o: ../data/%.png
	../tools/pngpix.py $< $@

$(MAP_OBJS): %.o: ../data/%.json
	../tools/map.py $< $@

clean:
	rm -f $(BIN) *.o Makefile.deps

Makefile.deps: $(SRCS)
	$(CC) $(CFLAGS) -MM *.[ch] > Makefile.deps

.PHONY: all clean

include Makefile.deps