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#include <stdint.h>
#include <stdio.h>
#include "keyb.h"
#include "vga.h"
#include "text.h"
#include "data.h"
#include "game.h"
uint8_t run_menu()
{
char b[10];
blit_erase(0);
sprintf(b, "HI %06li", get_hiscore());
put_text(124, 10, b, 5);
Rect dst = { 80, 45, 160, 38 };
blit(binary_title_start, &dst);
put_text(84, 110, "PRESS SPACE TO PLAY", 1);
put_text(64, 140, "CODE, GRAPHICS AND SOUND", 2);
put_text(96, 150, "JUAN J. MARTINEZ", 3);
put_text(96, 180, "_2023 USEBOX.NET", 1);
wait_vsync();
blit_update();
while (1)
{
if (keys[KEY_ESC])
return 0;
if (keys[KEY_SPACE])
return 1;
}
}
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