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#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <dpmi.h>
#include <sys/nearptr.h>
#include <pc.h>
#include "vga.h"
static uint8_t buffer[320 * 200];
static uint8_t *screen = NULL;
uint8_t open_framebuffer()
{
if (__djgpp_nearptr_enable() == 0)
return 0;
screen = (uint8_t *)(0xa0000 + __djgpp_conventional_base);
return 1;
}
void close_framebuffer()
{
__djgpp_nearptr_disable();
}
void set_mode(uint8_t mode)
{
__dpmi_regs regs = { 0 };
regs.x.ax = mode;
__dpmi_int(0x10, ®s);
}
void wait_vsync()
{
while (inportb(0x3da) & 8);
while (!(inportb(0x3da) & 8));
}
void set_palette(const uint8_t *palette)
{
outportb(0x3c8, 0);
for (int i = 0; i < 768; i++)
outportb(0x3c9, palette[i] >> 2);
}
void blit(const uint8_t *src, uint16_t x, uint16_t y, uint16_t w, uint16_t h)
{
for (int32_t j = y; j < y + h; j++)
for (int32_t i = x; i < x + w; i++)
{
uint8_t b = *src++;
/* transparent */
if (b == TRANSPARENT)
continue;
/* clipping */
if (i < 0 || i >= 320 || j < 0 || j >= 200)
continue;
buffer[i + j * 320] = b;
}
}
void blit_erase(uint8_t c)
{
memset(buffer, c, 320 * 200);
}
void blit_update()
{
memcpy(screen, buffer, 320 * 200);
}
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