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A gamedev experiment (2D platform game)
Juan J. Martinez
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Author
2023-02-10
Moved the entity spawn to Entity module
Juan J. Martinez
2023-02-09
Make entities in the map module
Juan J. Martinez
2023-02-09
Spawn objects
Juan J. Martinez
2023-02-09
Better message
Juan J. Martinez
2023-02-09
Object layer support for map entities
Juan J. Martinez
2023-02-08
Use NoFieldSelectors
Juan J. Martinez
2023-02-07
Avoid repeat for buttons a, b and menu
Juan J. Martinez
2023-02-07
No need to apply gravity, only pretend we fall through the platform
Juan J. Martinez
2023-02-07
Using OverloadedRecordDot
Juan J. Martinez
2023-02-07
Implemented "Coyote time" to make jumping easier
Juan J. Martinez
2023-02-06
Typo in file, use the about page
Juan J. Martinez
2023-02-06
Wrap entities operations on a type
Juan J. Martinez
2023-02-06
Clarification
Juan J. Martinez
2023-02-05
Swpan new entities
Juan J. Martinez
2023-02-05
Gravity adjustments
Juan J. Martinez
2023-02-05
Keep the jumping frame when hitting the floor
Juan J. Martinez
2023-02-05
Basic gamepad support
Juan J. Martinez
2023-02-05
Simplified (jump is needed)
Juan J. Martinez
2023-02-04
Go down platforms with A + down
Juan J. Martinez
2023-02-04
Use the right name
Juan J. Martinez
2023-02-04
The assets are CC-BY-SA
Juan J. Martinez
2023-02-04
Better description.
Juan J. Martinez
2023-02-04
Initial import
Juan J. Martinez