Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-26 | Revisited the game over sequence | Juan J. Martinez | |
2023-02-25 | More tweaks | Juan J. Martinez | |
2023-02-25 | Tweaking the Game Over text | Juan J. Martinez | |
2023-02-25 | Game over sequence WIP | Juan J. Martinez | |
2023-02-21 | New Robot enemy. | Juan J. Martinez | |
2023-02-18 | Slime tweaks | Juan J. Martinez | |
2023-02-17 | Added fixed pattern enemy (slimes) | Juan J. Martinez | |
2023-02-16 | Added lives to the HUD | Juan J. Martinez | |
2023-02-15 | Game state, HUD, ... WIP | Juan J. Martinez | |
Exploring ideas. | |||
2023-02-14 | Dust effect revisited | Juan J. Martinez | |
2023-02-13 | Pickups WIP | Juan J. Martinez | |
TODO: collision | |||
2023-02-05 | Swpan new entities | Juan J. Martinez | |
- Each entity can generate a list of "spawns" (add a new entity) - Added a "dust" effect to the jump WIP TODO: probably wrap the entity list in a type so we don't need to pass the spritesheet to the update function. | |||
2023-02-04 | Initial import | Juan J. Martinez | |