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authorJuan J. Martinez <jjm@usebox.net>2023-05-05 21:39:32 +0100
committerJuan J. Martinez <jjm@usebox.net>2023-05-05 21:40:34 +0100
commitca551c1700cf982fe96388491a096b515365894f (patch)
treee40b9a95cb1f0169c553c19da4ff52c16e73035a /README.md
parentf10e1ea20cbadd151b20175f48ac902eac4ee0d7 (diff)
downloadtr8vm-ca551c1700cf982fe96388491a096b515365894f.tar.gz
tr8vm-ca551c1700cf982fe96388491a096b515365894f.zip
Use the MSB of the index to mark a transparent color
Because we use 1 byte to store 4bpp, we don't need a mask and we can encode a "transparent" color in the bits we don't use.
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@@ -236,8 +236,10 @@ Read the file and add the content to the output at current position.
.incpng "filename"
Read the PNG image and add the content to the output at current position. The
-image colours will be matched with the TR8 palette and any non-matchin color
-will be condiered transparent and the image will be included with a mask.
+image colours will be matched with the TR8 palette and any non-matching color
+will be condiered transparent and the index `128` will be used.
+
+The blitter won't draw any pixel with index larger than 15.
#### Load and Store