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;
; example.asm for TR8
;
.org 0
; setup an int handler so we
; can use the frame int to sync
ld a, 0xff
ld x, 0
ld b, <int_handler
ld [a : x], b
inc x
ld b, >int_handler
ld [a : x], b
; enable interrupts
cif
; loop filling the screen with one
; colour cycling the whole palette
ld b, 0
loop:
call fill
inc b
and b, 15
; wait some frames
halt
halt
halt
halt
halt
halt
halt
halt
halt
halt
halt
halt
jmp loop
; fill frame-buffer with a color in reg b
fill:
ld a, 0xbf
ld x, 0
ld y, 0x40
fill_loop:
ld [a : x], b
inc x
bno
jmp fill_loop
inc a
dec y
bnz
jmp fill_loop
ret
int_handler:
iret
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