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author | Juan J. Martinez <jjm@usebox.net> | 2022-09-15 07:48:38 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2022-09-15 07:48:38 +0100 |
commit | 99edcbf05bdff1ec53f39b87be3594cee10658cc (patch) | |
tree | 3659ee7babd57172dba8e1da4becf8f61a4cc522 | |
parent | d73e5d3eb4834478f2bf78dd864eb438e67e453c (diff) | |
download | ubox-msx-lib-99edcbf05bdff1ec53f39b87be3594cee10658cc.tar.gz ubox-msx-lib-99edcbf05bdff1ec53f39b87be3594cee10658cc.zip |
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-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -12,7 +12,7 @@ There are three main components: priority based one channel sound effects. There are also some utilities (e.g. compression), and tools to process data and -help you building your games +help you building your games. The aim is making MSX games in C, without writing Z80 assembler or having a deep knowledge of the system. |