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author | Juan J. Martinez <jjm@usebox.net> | 2022-12-24 14:22:22 +0000 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2022-12-24 14:22:22 +0000 |
commit | c93c3ab607bdc383752f4d1a016d9197d5f4f02c (patch) | |
tree | 766faaebdc1019cccde3fdfe1639d08c61ac9214 | |
parent | 1158a7c50434f1e7436d8c00ce602329581b8e23 (diff) | |
download | ubox-msx-lib-c93c3ab607bdc383752f4d1a016d9197d5f4f02c.tar.gz ubox-msx-lib-c93c3ab607bdc383752f4d1a016d9197d5f4f02c.zip |
Typos
-rw-r--r-- | docs/tools.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/tools.md b/docs/tools.md index 9e294d9..acc5e60 100644 --- a/docs/tools.md +++ b/docs/tools.md @@ -105,8 +105,8 @@ Please check `map.json` of the example game for a reference. #### Configuration -If the `Entities` layer is used (it must exists and be "visible"), the map -importer will reuire a configuration file in JSON format that provides +If the `Entities` layer is used (it must exist and be "visible"), the map +importer will require a configuration file in JSON format that provides information about the valid entities in the map. For each entity it expects: |