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authorJuan J. Martinez <jjm@usebox.net>2022-03-27 08:46:29 +0100
committerJuan J. Martinez <jjm@usebox.net>2022-03-27 08:46:49 +0100
commitf4b550be2393ce8d945da39ed45cbfe9545cbcb4 (patch)
tree8ec32bd975832422721ad3c9f9bac6f75503fb06
parenta69834c0ddde985a1f0190f196dafb3d7dc3e765 (diff)
downloadubox-msx-lib-f4b550be2393ce8d945da39ed45cbfe9545cbcb4.tar.gz
ubox-msx-lib-f4b550be2393ce8d945da39ed45cbfe9545cbcb4.zip
Fixed typo
-rw-r--r--include/spman.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/spman.h b/include/spman.h
index 1e249ba..b4c294a 100644
--- a/include/spman.h
+++ b/include/spman.h
@@ -86,7 +86,7 @@ uint8_t spman_alloc_pat(uint8_t type, uint8_t *data, uint8_t len, uint8_t flip);
* call to [spman_update](#spman_update). This sprite will be excluded from
* flickering.
*
- * It is recommended that the number of fixes sprites per line is below 4, or
+ * It is recommended that the number of fixed sprites per line is below 4, or
* some sprites may never be shown.
*
* The limit of sprites to be allocated is 31, including non-fixed sprites.