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authorJuan J. Martinez <jjm@usebox.net>2021-06-02 08:12:57 +0100
committerJuan J. Martinez <jjm@usebox.net>2021-06-02 08:12:57 +0100
commit61bc09a25e83193c68057341bfb33150785b4bcd (patch)
treeecd4b91af44a79fa91c2c3e82d8c415ce75e2270
parentf4057019ea405a5a18aae5f764929ea98e9052f5 (diff)
downloadubox-msx-lib-61bc09a25e83193c68057341bfb33150785b4bcd.tar.gz
ubox-msx-lib-61bc09a25e83193c68057341bfb33150785b4bcd.zip
Comment re: PATH env variable
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diff --git a/README.md b/README.md
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+++ b/README.md
@@ -53,6 +53,9 @@ The include files are ready to use in `./include`.
Add those directories in `SDCC`'s search path and you are ready to go.
+Note: `make` is expected to be run from the root of the repo. The PATH env
+variable will be set automatically.
+
### Building the example
An example game is included with the libraries and it can be built with: